ME1 had some awkwardly placed autosave spots, and sometimes if the game needed to autosave and load a cutscene, some… interesting things could happen. Despite it being 2021, it still plays like a game made back in the day, including feeling like the game might collapse on itself at any moment. While these changes are nice, combat in the original game still feels the same.Īt times, Mass Effect 1 still feels as janky as ever. You and your squadmates' health bars are no longer awkwardly stuffed into the bottom left corner, and you can now see your teammates' primary skill cooldown without needing to open the 'Powers Wheel'. The UI has also been changed to be more in line with other Mass Effect games. ![]() While classes still have specific weapons they have skills for, you are no longer penalized for using a weapon that your class isn't specialized in. That issue has more or less been resolved. Sniper rifles suffered the most, with Shepard waving the weapon all over the place if you weren't a class that could use it effectively. Using weapons that weren't suited to your class meant you’d be less accurate, do less damage, and you were locked out of using certain weapon skills. In ME1, characters were more or less locked to using specific weapons based on their class. I was more concerned about the changes to combat. I'm not sure which "style" I like better: the original or LE. ME1 joins its successors in ME: LE by going for a more realistic look. The first Mass Effect had a more stylized look to it, while ME2 and ME3 went for a more realistic look. I don't know if it was intentional, a lack of understanding of the Xbox 360's hardware, or inefficient programming, but the original Mass Effect had something of a different visual identity than the other two games. The major changes to Mass Effect broadly come down to updated graphics and improved gunplay. I spent as much time as I possibly could on the original title to see what had changed. The original Mass Effect was the game in need of an overhaul the most, and indeed, the first Mass Effect is the game that BioWare spent the most time remaking. Purists will probably like that not a lot has changed, especially in regards to Mass Effect 2 and Mass Effect 3. ![]() Playing through the trilogy again felt just like the first time. I'm happy (sad?) to report that all of these games are still the same at heart. This is not an indictment of the way each game was handled, as they have their own strengths and weaknesses. Mass Effect 3 has the feel of a true third-person shooter, with RPG elements mostly taking a back seat. Streamlining most of the RPG elements from the first game, Mass Effect 2 also improves the third-person shooter mechanics, which were somewhat rigid in the first game. Mass Effect 2 is a well-balanced mix of RPG and third-person shooter. It has the most side quests, open exploration of planets, an inventory system, and the best story in my opinion. The first Mass Effect feels the most like an RPG. ![]() It's amazing how lived-in this world feels.ĭespite being a trilogy, each of the games has its own distinct feel. Reading the in-game lore in the first game can give you so much information on this world. You're always learning new things about the galaxy from various people around your ship and on your missions. Most of the crewmates you pick up for your journey are extremely interesting individuals that you’ll genuinely want to get to know. It's complete with a multitude of races, its own history, and characters that have lived their own independent lives and aren't afraid to share their experiences with you. BioWare has constructed a galaxy that feels so real. The best parts of this trilogy, by far, are its story, world, and characters. To do this, you will need to recruit people to your cause and convince people around the galaxy to unite as one. You have to take action to stop the Reapers yourself, as you and your crew are among the few in the galaxy that believes in the oncoming Reaper threat. Throughout the series, you discover that the galaxy is under threat from the Reapers, a race of sentient machines set on harvesting all advanced organic life in the galaxy before retreating to dark space where their existence is hidden. Mass Effect stars you as Commander Shepard (male or female), a high-ranking officer of the Human Systems Alliance.
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